Everest Park 3D for X-Plane 11, Coming December 2018

Frank Dainese has posted some new information and previews with respect to the upcoming Everest Park 3D scenery package for X-Plane 11 – the project is of course a joint development with Fabio Bellini.  Perhaps the most important piece of new information is the official release date – according to Frank, Everest Park 3D will be available December 1, 2018.

Moreover, beyond the release date announcement, Frank offers some detailed information concerning the overall project as well as several new preview images.

First, check out some new project preview images below.

Loading Images

Next, see a comprehensive project description according to Frank.  Please note, paragraph spacing has been added below as it appears to have been removed from the source post.

3D EVEREST PARK  for X-Plane 11 is dedicated to the highest mountain on the planet: the Everest (8848mt – 29029 ft.)

It includes a territory of about 1000 square kilometers in the Himalayas along with other eight thousand, on the border between China and Nepal. Other famous mountains include the Lhotse (8516), Makalu (8463), Nuptse (7861), Pumori (7161), Ama Dablam (6812), Taboche (6543), Baruntse (7129)…

The scenery is included in degrees +27.086 +27.087 + 28.086 +28.087.

For this scenery, given the characteristics of the territory, we decided, as for the Matterhorn, not to place the orthophotos, both for the known copyright issues and the related costs very high, but also because we thought it possible to  reproduce the characteristics of the area adapting the reconstructed photographic textures, to the plot and to the chromatic and morphological variations of the terrain.

This scenery is exclusively suitable for VFR flight, only with “visual flight” it is possible to take full advantage of the characteristics of the scenery.

All the vegetation has been mapped and faithfully reproduced in 3D. The houses are reconstructed in 3D according to a typical typology of the Nepalese mountain areas, with buildings reproduced for both Lukla and Namche Bazar, and even if simplified, very well recognizable.

The Lukla airport (icao VNLK) is considered by the pilots, one of the most difficult especially in the landing phase, the track is just over 500 meters long. and has a significant change in slope in the initial part during take-off. But even for scenery developers it is considered just as complicated to build. We have worked on the meshes modified for this purpose, with a small addition of a 3D model in the terminal part; also reproduces the Apron area with the four parking sites.

The second airport, better avio-surface is that of Syangboche (icao VNSB) in clay ground, just over 400 meters long, secondary airport but officially coded. It is located just above the village of Namche Bazar, a mandatory stop for hikers to the Everest base camp. Much more suitable for material transfers especially of construction.

For the Heliports several landing pads have been inserted in the most important points of the scenery, normally located in residential areas, scattered at various points along the route to the base camp.

To review the complete post, see the source thread via the x-plane.org forums.  Lastly, the team previewed Mount Everest itself earlier this month, see our post dated October 9, 2018 for more.

*Images courtesy of Frank Dainese and Fabio Bellini.

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