Flightbeam Studios + iBlueYonder KPDX, Version 1.1

Bill Womack / iBlueYonder, in cooperation with Flightbeam Studios, has released a new product update for KPDX, Portland International Airport for Prepar3D V4.  The latest update brings the software up to version 1.1 and features various improvements and additions to the existing scenery build.  These items include the implementation of a new fire complex and fuel tanks at the NW corner of the field, custom SODE driven animated windsocks, a brand new model of the Glenn Jackson bridge with accompanying traffic + lighting effects, and several other minor fixes.

Check out some update screenshots below.

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Moreover, with respect to future product improvements, Bill remarks, “We’ve got a lot more in store for this project, but for now this should give you something more to play with.”

The update is now available via the Flightbeam manager.  To read the complete update announcement, see the official release note via the iBlueYonder Facebook page.  If you’d like to learn more about Flightbeam Portland, visit the product sales page via iBlueYonder or Flightbeam Studios.

The scenery was of course released just last week.

*Images courtesy of Bill Womack, iBlueYonder, and Flightbeam Studios.

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