Moreover, moving forward, the team will shift focus towards the Prepar3D V4 version only although the 32-bit edition will continue to be supported.
Please see below for the complete statement according to the developer.
Some information on the upcoming Service Pack 1 (SP1).
The changelog is huge, and will be detailed in the next few days; in the meantime, we want to share with you some information on the release schedule and on the future of this project.
SP1 will be available for both platforms, with the 64bit edition coming first and the 32bit shortly after, and it will be a free upgrade for all customers.
Initially it will be released as an ‘open beta’, meaning the product is considered stable enough for public distribution, but we want to be sure that it runs without issues for everyone who wants to install it, prior to giving it the status of an ‘official’ version. A specific category of support tickets will be added in our system to report any problem should arise, that we will eventually fix with small updates. SP1 is a complete new installer and needs present version to be removed due the huge amount of changes in its structure. Don’t worry, there will be an automatic tool integrated with the load manager for managing your addon liveries, and you will be able to safely backup/restore your fms routes.
What do we have in store for the future: with SP1, the resolution of all known issues and the achievement of the objectives we set ourselves at the beginning, we consider this first part of the project completed.
We will continue to offer support for the 32bit edition, but for the further development of Fly the Maddog X we will focus on P3Dv4 only. As you may have read from other developers, this is mainly due the intrinsic limitations of the 32bits enviroment.
For the owners of 32bit edition there will always be the possibility to update to 64bit for just the difference between the two versions, and we stongly encourage our customers to move to P3Dv4 since we believe that the 64bit enviroment will be the future for flight simming.
As always, stay tuned for more, additional information is expected over the coming days.
*Image courtesy of Leonardo Software House.