FlyingIron Simulations has officially announced development of the Grob G109B motor glider for X-Plane 11. According to FlyingIron, the project is “still very much a Work-in-Progress” although development is “speeding along” and release is tentatively planned for late September or October.
Please see below for the project introduction.
Today we’re very excited to announce our next aircraft release for XP11: The Grob G109b Motor Glider.
The Grob G 109b is a 2 seat, self-launching motor glider, originating in Germany from the minds of Grob Aircraft AG. The aircraft is used primarily for civilian flight, however it was also used by the RAF to train cadets for basic flying from 1991-2018. The Grob G109b is also famously the aircraft of choice used by the Aerosparx aerobatics team; famed for their incredible blend of aerobatics, pyrotechnics and light displays.
We are pleased to announce that for this project we are working in collaboration with a real-world G109b Pilot. He was an invaluable member of our Spitfire Beta Testing team and we are pleased to say that he will be acting as our SME (Subject Matter Expert) for this project; providing guidance, technical advice, FM feedback and advice regarding ownership & maintenance duties.
Our SME has provided invaluable amounts of information & reference for us to work with, and has generously used his own money to have the aircraft professionally recorded by an audio engineer so that we can create an ultra-realistic soundscape for the aircraft.
Next, check out some preview images.
Lastly, see a list of key product features as well as additional feature goals.
- Ultra-realistic Artwork & Texturing
- Multiple Liveries, including an Aerosparx Livery
- FMOD Soundscape – Professionally recordings from a real G109b, everything included from the engine to the smallest switches & levers.
- Highly realistic & accurate Flight Model – tuned & tested by real G109b Pilots
- Full systems simulations – Powered by Xlua & SASL
- Code-driven Engine & Prop Simulation for enhanced accuracy & realism
- Full simulation of the Icom IC-A2910e Radio Unit
- Pilot 3D Ipad/Tablet Integration (Also including optional Avitab Integration) – The Tablet allows pilots to access various functions & features, such as Weight/Balance, Fuel loading, PAX & Baggage Loading, CG, Maintenance options & various other features.
- Checklists Integration
Additional Feature Goals
Below is a list of extra features & development goals that we are currently also working towards that we hope will really make owning our G109b simulation a true ownership experience. These are the features we are aiming to have included in the initial release, however are subject to change. We will be providing regular updates and more information about these features as we develop them.
- Aircraft Ownership & State-saving Features – every switch will be in the same place after you leave X-plane & come back for your next flight. This factors in many system/aircraft states, such as oil levels, battery drain, spark plug maintenance, fuel levels & contamination etc.
- Failures & Damage simulation – Systems will degrade over time and eventually fail, adding importance & meaning to the way you perform your aircraft maintenance. This also includes aircraft damage & flying-induced damage when exceeding operational limits.
- Aircraft Maintenance Procedures & Requirements – We are planning to have a vast array of maintenance functions available; accessible via either menu operation (on the tablet) OR by actually going outside the aircraft, opening up the engine bay and clicking to access the various engine parts & assess their status.
- Particle FX & Pyrotechnic FX to recreate AeroSparx incredible displays
- FlyJSims SharedFlight Integration for true Pilot/Copilot Flight Experiences
- Detailed & Interactive Engine Bay, which can be exposed during maintenance
To review the complete project announcement, see the source post via the developers website.
Keep in mind, FlyingIron is also currently working on the Lockheed F-117 Nighthawk.