FlyingIron Supermarine Spitfire Mk IX, V1.0.6

FlyingIron Simulations has once again posted a new product update for the developers Supermarine Spitfire Mk IX for X-Plane 11. The release brings the software up to version 1.0.6 and features a number of fixes and general improvements to the existing aircraft build. Please note, due to a server change, users will need to redownload the aircraft package.

Moreover, with respect to ground handling issues, the developer notes, “For this update we have included a quick-fix/workaround for the ongoing Ground Handling issues. Located on the VR Panel, you will now find a switch labelled ‘Ground Handling’. Setting it to ‘Normal’ will keep the Spitfire operating as it always has been, with a free castoring tailwheel. Setting the switch to ‘Simplified’ will lock the tailwheel and make it steerable with the rudder. Using this makes taxi a breeze and avoiding ground loops on landing very easy, even in severe crosswinds (tested in 30 kt crosswinds).”

Please see below for a list of changes.

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  • Gunsight Overhaul – 3D Collimated Gunsight Effect added
  • Gunsight brightness limits & defaults adjusted
  • Added Alternate Ground Handling Mode (Steerable Tailwheel)
  • Fuel Pressure Altitude Failure adjusted to more realistic altitudes
  • Fixed Toe Brakes & Mixture not working when loading a different aircraft after using the Spitfire

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To review the original update announcement, see the source post via the x-plane.org forums. For more information about the FlyingIron Supermarine Spitfire Mk IX, visit the product sales page via the developers website.

You may recall, the aircraft was first released back in January of this year.

*Image courtesy of FlyingIron Simulations.

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