CROATIA – Jarrad Marshall, on behalf of Orbx developer Rasha Tucakov, has formally introduced Rasha’s latest project, that being Rijeka Airport (LDRI) for Prepar3D v4+. Please see below for the complete project announcement, a scenery coverage map, and some preview images.
I am thrilled to announce Rijeka International Airport, the latest Adriatic resort destination from acclaimed developer Rasha Tucakov! Following on from his highly successful work on Belgrade, Dubrovnik, and Pula – and just a short flight away from all three – Rijeka is situated along the stunning Croatian coastline.
The airport serves both the city of Rijeka, as well as the multitude of beach resorts located nearby. Since its opening in 1970, the airport has catered primarily to the leisure market, and these days is served by low-cost and legacy airlines to destinations across Europe, the UK and Israel. Whilst regular visitors include A320s, 737s, E-Jets, L-410s and 757s, the airport is also host to a plethora of corporate traffic, alongside the occasional 747 and MD11 cargo flights. A Croatian Air Force Mi-17 (which has been modeled in the scenery) is based at Rijeka and remnants of the old military base can be found at the northern end of the field.
Perhaps the most well-known feature of the airport is its striking Brutalist architecture; both the terminal and tower have been faithfully reproduced in this imposing style.
As to be expected from Rasha, the airport is full of delightful custom details, as well as a few Easter eggs! Almost all static aircraft, ground service equipment and landside vehicles have been created exclusively for this project; be sure to keep an eye out for some of the more exotic types unique to LDRI. The subtle elevation changes around the terminal and tower are modeled as 3D elements, which is something of a Rasha trademark. Detailed ground poly mapping, custom environment maps and PBR texturing can be seen across Rijeka, with a careful balance between detail and performance ensuring excellent FPS in both P3Dv4 and v5.
Beyond the airport, the coverage area encompasses sections of Krk Island, Rijeka and surrounds. Explore many of the beautiful beaches, the port at Bakar and Kraljevica, and the front ranges of the Dinaric Alps. Dozens of custom landmarks have been carefully modeled, from the famous Krk Bridge (the third-longest concrete arch in the world), to the Urinj and Omišalj oil facilities, and many more. Hand-placed autogen and colour-balanced ground imagery ensure a seamless blend with the surrounding terrain, perfectly capturing the rugged feel of this part of Croatia. Misha Cajic has also lent his expert hand to the project; the extended coverage zone greatly improves the elevation mesh, coastline, roads and landclass to ensure complete compatibility with or without Global Vector and openLC Europe.
Perfect as your next European summer holiday destination, Rijeka International Airport is due for arrival very soon. Be sure to keep an eye on the preview forums and our Facebook page for more info over the coming weeks!
AT A GLANCE
Complete UHD depiction of Rijeka International Airport, Croatia
Beautiful hand-crafted textures implementing advanced materials materials, including PBR and custom env maps
Rijeka’s well-known Brutalist terminal modeled in full detail
Extensive coverage area at 50cm, encompassing parts of Rijeka, Krk Island and approaches
Incredible unique static aircraft & GSE created exclusively for this airport
Extended coverage area including custom DEM, re-worked coastlines, roads, landclass and more
Animated GSE and carpark vehicles
Dozens of POI, including the famous Krk Bridge
Hand-placed autogen & complete seasonal variations
Stunning dynamic & baked night lighting
A 747-capable airport, host to most European leisure airlines
Designed for P3Dv4 & P3Dv5 to blend seamlessly with Global Base, also compatible with openLC Europe
Carefully optimized for very high performance, even with high-end aircraft.
The latest from acclaimed developer Rasha Tucakov (Dubrovnik/Belgrade/Pula)
Source: Orbx forums