Orbx has released SP1 for Australia V2

AUSTRALIA – Orbx has released SP1 in regard to AU Australia V2 for FSX and Prepar3D. According to Ed Correia, the update is a “substantial service pack” and features a number of bug fixes as well as “a whole bunch of new content, including non-default airports and a large number of tall antennae, chimneys, and other vertical obstructions.”

Please see below for an update changelog.

New content

  • more than 70 additional airports, airfields, and seaplane bases not included in default FSX/P3D
  • Cityscape Melbourne: new custom buildings of Sealife Aquarium, Yarra helipad, Microflite Building; Gas Brigades Fire Show objects (no dynamic effects) at Crown Melbourne on Yarra River Southbank
  • photoreal saltpans and colorful lakes: added Lake Barlee, Lake Lefroy, Lake Darlot, Esperance Lakes, Lake Hillier, and Hutt Lagoon
  • photoreal mines: added Christmas Creek, Cloud Break, Duketon, Lake Lefroy, Ernest Henry, Jacinth-Ambrosia, and Tropicana
  • added close to 2,000 tall antennae, masts, smokestacks, firetowers, and power plant structures

Enhancements and bug fixes:

  • Cityscape Melbourne: various improvements on ground textures, city models and autogen; fixed crash issues on city models
  • fixed missing land south of Adelaide: https://orbxsystems.com/forum/topic/174419-aus-v2-south-of-adelaide-airport/
  • landclass improvements for coal loading area at Abbott Point: https://orbxsystems.com/forum/topic/172071-australia-v2-area-12-james/
  • removed farmland from Mt. Lindesay -28.3440549 152.71395 GOLD 8842: https://orbxsystems.com/forum/topic/183263-au2-mt-lindesay-nsw/
  • fixed morphing textures west of Richmond AFB: https://orbxsystems.com/forum/topic/173939-au-australia-v2/?tab=comments#comment-1523547
  • adjusted Lake Hamilton dry/wet areas: https://orbxsystems.com/forum/topic/174222-australia-2-lake-hamilton-lacks-water/?tab=comments#comment-1526511
  • added missing rock textures at Newcastle: https://orbxsystems.com/forum/topic/173939-au-australia-v2/?do=findComment&comment=1527943
  • fixed landclass issues at Alice Springs: https://orbxsystems.com/forum/topic/173939-au-australia-v2/?do=findComment&comment=1529053
  • many landclass improvements throughout AU, especially in the transition area of subregions
  • removed mesh spike at -28.1826 151.8907: https://orbxsystems.com/forum/topic/174682-ausv2-mesh-spike/
  • corrected orientation of airport gable markers: https://orbxsystems.com/forum/topic/173876-orbx-au-v2-incorrect-gable-marker-orientation/
  • YBWW Brisbane West Wellcamp; added runway lights: https://orbxsystems.com/forum/topic/175718-aus2-no-runway-lights-ybww/
  • YTNB Tanbar; fixed crashes in P3D: https://orbxsystems.com/forum/topic/174235-crash-in-australia-v2-at-ytnb/
  • YBGD Boolgeeda; added paved runway and improved local road system: https://orbxsystems.com/forum/topic/176177-boolgeeda-airport-ybgd-in-au-v2/
  • YMBT Mount Beauty; added airport as requested: https://orbxsystems.com/forum/topic/175681-yhot-elevation-issue/?tab=comments#comment-1537614
  • YMUL Murray Field; fixed invisible building: https://orbxsystems.com/forum/topic/176320-floating-buildings-australia-v2-ymul/
  • YMHB Hobart; fixed incorrect displaced threshold: https://orbxsystems.com/forum/topic/174260-ymhb-in-australia-v2/
  • YWBN Wedderburn; fixed reversed runway markings: https://orbxsystems.com/forum/topic/174006-mr/?tab=comments#comment-1524582
  • YKBR Kalbarri; fixed reversed runway markings: https://orbxsystems.com/forum/topic/185877-ykbr-incorrect-runway-marking/
  • YBGD Boolgeeda; changed runway type to paved: https://orbxsystems.com/forum/topic/176177-boolgeeda-airport-ybgd-in-au-v2/
Images: Orbx

Source: Orbx forums

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