ShortFinal Design Announces Munich Airport, X-Plane 11

ShortFinal Design has officially announced development of EDDM, Munich Airport for X-Plane 11.  The project is to be a highly detailed representation of the real world facility and already appears to be in a relatively advanced stage of development.

Munich Airport is a major international facility handling approximately 44 million passengers per annum.  Moreover, the airport serves as an operational hub for Condor, Lufthansa, and Air Dolomiti.

Check out some preview images below.

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Next, see a product features list.

  • Accurately modeled terminals with full PBR materials
  • 3D interiors for all terminals and large hangars, animated 3D people
  • Custom highly detailed jetways with AutoGate support
  • Custom animated airport vehicles, cars, and trains (using GroundTraffic)
  • High resolution orthoimagery for the entire airport area (30cm/px)
  • High resolution ground textures with PBR materials
  • Complete taxi routes and airport flows, World Traffic 3 compatible
  • Randomly spawned static aircraft with accurate gate assigments
  • Custom Mesh and fully modeled taxiway briges, optional Ortho4XP patch file

To review the complete project announcement, see the source post via the forums.

On a similar note, earlier this year, ShortFinal Design released Los Angeles International Airport for X-Plane 11, see our post dated July 1, 2018 for more information.

*Images courtesy ShortFinal Design.

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