REX Simulations, Microsoft Flight Simulator 2020 Survey Results

REX Simulations has posted the results from the developers Microsoft Flight Simulator 2020 community survey. The completed survey polled 640 respondents and addresses current usage trends, general interest in the MSFS 2020 platform, user add-on preferences, the importance of third party support, and more. Certainly worth a few minutes of time. For those interested, jump directly to the survey results. Alternatively, to learn more about REX Simulations, visit the developers website. In other news and as most are probably already … Read More

CNBC Article Regarding Microsoft Flight Simulator (2020)

News organization CNBC has published an interesting article regarding the recent Microsoft Flight Simulator (2020) announcement. The story includes some general background information as well as quotations and perspectives from various industry insiders including Reed Stough (REX Game Studios), Winfried Diekmann (Aerosoft), Austin Meyer (Laminar Research), and Robert Ferraro (PC Aviator). Certainly worth a read, check out the article by Jordan Novet titled, “Microsoft’s Flight Simulator reveal this month shocked fanatics who hadn’t seen an upgrade in 13 years.” Keep … Read More

REX Environment Force, Technical Update 1.1

REX Simulations has posted a new technical update for the developers popular Environment Force plugin. The release brings the software up to Version 1.1 and features a number of fixes and additions to the existing product build. For reference purposes, Environment Force was first released back in April. Please see below for an official “fix list.” ———————————— Fixed – HDR issues. Fixed – PBR issues. Fixed – Bloom issues. Fixed – P3D CTD issues. Fixed – Reworked validation code that … Read More

REX Environment Force, Hotfix

Following the initial release earlier this week, REX has already posted a hotfix addressing several outstanding issues with the Environment Force plugin. For the most part, the hotfix is intended to correct shader conflicts resulting in grey/monochrome output. Please see below for a list of changes. ———————————— Fixed Tomato and PTA grey panels Fixed some Tomato/PTA compile PTA errors Moved the error log file to document folders Further optimizations Fixed the cloud textures sync button ———————————— To review the original … Read More

REX Environment Force, Now Available

REX Simulations has released Environment Force for Prepar3D V4.4+. The plugin is a fully featured real time dynamic living environment and atmospheric utility. Basically, the technology allows for the software to adjust the environment seamlessly in real time creating an immersive and realistic experience, this includes clouds, environmental effects, shaders, and much more. Additionally, the weather can be rendered based on real world data or fluidly according to user preference. Please see below for the complete product description according to … Read More

REX Environment Force for X-Plane 11

As part of the developers recent livestream event showcasing the Environment Force plugin for Prepar3D, REX confirmed that the software is currently in the “development phase” for X-Plane 11. Obviously, the primary focus is the upcoming release for Prepar3D (planned for April 30, 2019), but, the conversion is underway. Keep in mind, Environment Force is described as an “[o]n the fly dynamic living environment and atmospheric utility.” Anyways, to watch the complete livestream, see the video page via Twitch (or … Read More

REX Environment Force, Release Date + Time Lapse Video

REX Simulations has updated the product information page for the developers upcoming Environment Force plugin. Among other changes, the page now includes a time lapse video. According to the video description, “A brief look at the new real-time dynamic living environment, weather & visibility smoothing and cloud life cycles from REX Environment Force. The time-lapse also utilizes the Sky Force real-time weather engine, cloud models and textures.” However, perhaps most important, the page also notes the planned release date – … Read More

REX Simulations, April Update

REX Simulations has posted a brief April status update concerning various ongoing developments. First, with respect to Sky Force 3D, Technical Update 2.1 is currently undergoing validation. This is primarily a result of the recent Prepar3D V4.5 platform update. Keep in mind, the current version of Sky Force 3D has already been updated for Prepar3D V4.5 compatibility. Next, in regards to Environment Force, the developer remarks, “Lima testing phase has been going great, we do not foresee any delays going … Read More

REX Environment Force, New Information

REX Simulations has shared some new information and screenshots regarding the upcoming Environment Force plugin. According to the developer, the software is described as “The first real-time, on the fly dynamic living environment & atmospheric utility.” Basically, the technology allows for the software to adjust the environment seamlessly in real time creating an immersive and realistic experience, this includes clouds, environmental effects, shaders, and more. Additionally, the weather can be rendered based on real world data or fluidly according to … Read More

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