Check out the teaser below.
Next, the developer offers some general commentary and insight regarding the teaser image as well as VR optimization.
Today I’ve flown the G2 in VR with the doors removed… OH BOY! chasing cars or just exploring areas was intense! Because of the tight development workload at the moment – I didn’t have the time to create a short video showing this kind of adventure, but it will come later on this week! wow that was intense!
Shown in the attached screenshot is a random view with the no-doors configuration. The doors can be removed on-the-fly by clicking a comfortable, VR friendly click-zone (doors attachment points), the doors are of course separated and can be removed and/or opened individually.
Note also the markings (green/blue) and text placards on the Collective grip areas. These are for easy orientation, as the starter button and the governor switches are located in a hidden spot. It is also very useful as a fast guide for VR operations.
Haven’t decided yet regarding the custom VSKYLABS autopilot (which was mounted and being used extensively for flight testing…). It may be a fixed, or an optional instrument.
Scenery is the under construction VSKYLABS ‘Base-1’ – an elevated airfield (~6000 feet) designed also as a challenging flight operations test-bed area for the various VSKYLABS planes.
Keep in mind, the project is still on target for a mid September release. As always, stay tuned for more.
*Image courtesy of VSkyLabs Aerospace Simulations.